I did not try printing. I only checked the layer view after slicing and no matter what I set the air gap to I could not get any blank layers between the last interface layer and first layer of the object being printed. I have to assume that if it shows material in the layer view then that is what the printer is going to print. Is there nothing in the layer view that identifies the air gap layers now?
I'm sorry but your explanation and animation don't make much sense to me. It sounds like you trying to say that the printer is going to print layers under what has already been printed and I find that hard to believe.
> I don't get a very nice surface anywhere I have support. What settings do I need to be looking at?
The ones I mentioned in my previous reply are a good place to start. The interface layer tends to create problems, so I typically just leave that out. The X, Y, and Z distances create a gap between the model and the support which can affect aesthetics, so adjust those as needed. Just don't make them too big, or the model's overhang will droop.